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Jaunt() is a Function of the Transistor. It is obtained by absorbing the Trace of Preston Moyle in the Goldwalk Canals.

Jaunt() is evasive non-offensive Function that is unique in that it can be used during Turn() Recovery. It consists of a short "jump" forward, and is much more efficient to use for movement during Turn() compared to walking, as it costs much less Turn() Planning.

Installing Jaunt() as an Upgrade to other Functions makes them usable during Turn() Recovery.

Installing Jaunt() in a Passive Slot shortens Turn()'s Recovery period.

Details[]

Slot Type Description Stats Global Use Rate
Active Transport User to nearby location directly ahead. > Recovery Time: 0.75 Sec

> Turn() Planning Cost: 10

> Usable In Turn() Recovery

51%
Upgrade Allow most Functions to be used during Turn() recovery. View UPGRADES section for specific details. 13%
Passive Recover more quickly after using Turn(). > Faster Turn() Recovery

> Cooldown Speed: 125%

6%


Upgrades[]

Power jumper Jaunt() + Bounce() Stats
Jaunt() will gain a faster cooldown but transport the User a shorter distance. > Cooldown Speed: 190%
> Distance Reduced: 50%
Power snipe01 Jaunt() + Breach() Stats
Jaunt() will damage any Targets along the User's trajectory. > Base Damage: 60
> Target Penetration
Power slam01 Jaunt() + Crash() Stats
Jaunt() will stun and disrupt Targets, exposing vulnerabilities. > Stun Duration: 1.6 Sec
> Target Vulnerable: 1.6 Sec
Power uppercut Jaunt() + Cull() Stats
Jaunt() will launch Targets upward in an area around the destination. > Blast Radius: 100
> Upward Impact
Power orb Jaunt() + Flood() Stats
Jaunt() will briefly leave a damage trail along the User's path. > Damage Trail Duration: 1.5 Sec
Power hook Jaunt() + Get() Stats
Jaunt() will spawn a gravity well where used, drawing in nearby Targets. > Gravity Well
> Pull Radius: 500
Power summon Jaunt() + Help() Stats
Jaunt() will leave behind a User Copy. > Copies Spawned: 1
> Copy Life: 20
Power blink 01 Jaunt() + Jaunt() Stats
Jaunt() will quicken Turn() recovery when used. > Turn() Recovery: 5% per Use
Power bomb Jaunt() + Load() Stats
Jaunt() will deal damage in an area around the destination. > Destination Damage: 50
> Blast Radius: 100
Power hide Jaunt() + Mask() Stats
Jaunt() will very briefly render tha User undetectable. > User Stealth: 0.3 Sec
Power sidearm Jaunt() + Ping() Stats
Jaunt() will be more efficient to plan during Turn(). > Turn() Cost Reduced: 15%
Power tracker Jaunt() + Purge() Stats
Jaunt() will spawn a Purge() parasite at the User's origin. > Purge() Parasite: 1
> Purge() Damage: 120 in 3.0 Sec
> Target Slowed: 70%
Power clusterbomb01 Jaunt() + Spark() Stats
Jaunt() will rain Spark() particles along the User's path. > Spark() Damage: 40
Power charm Jaunt() + Switch() Stats
Jaunt() will instantly turn nearby Targets' allegiance to the User's for a while. > Charm Duration: 2.5 Sec
> Effect Radius: 300
Power heal Jaunt() + Tap() Stats
Jaunt() will restore life points when used. > Self Heal: 5
Power void Jaunt() + Void() Stats
Jaunt() will very briefly raise the User's damage output. > 1.5X Damage: 1.0 Sec

Jaunt() as an Upgrade[]

Power jumper Bounce() + Jaunt() Stats
Bounce() will be usable during Turn() recovery. > Usable in Turn() Recovery
Power snipe01 Breach() + Jaunt() Stats
Breach() will fire instantly and become usable during Turn() recovery. > Instant Fire
> Usable in Turn() Recovery
Power slam01 Crash() + Jaunt() Stats
Crash() will fire instantly and be usable during Turn() recovery. > Instant Fire
> Usable in Turn() Recovery
Power uppercut Cull() + Jaunt() Stats
Cull() will be usable during Turn() recovery. > Usable in Turn() Recovery
Power orb Flood() + Jaunt() Stats
Flood() will be usable during Turn() recovery. > Usable in Turn() Recovery
Power hook Get() + Jaunt() Stats
Get() will be usable during Turn() recovery. > Usable in Turn() Recovery
Power summon Help() + Jaunt() Stats
Help() will summon a hardy, faster-hitting Friend and become usable during Turn() recovery. > Cooldown Speed: 150%
> Bark() Attack Speed
> Friend Life: 200%
Power bomb Load() + Jaunt() Stats
Load() will detonate automatically and be usable during Turn() recovery. > Automatic Detonation
> Usable In Turn() Recovery
Power hide Mask() + Jaunt() Stats
Mask() will raise User speed and Turn() recovery speed in addition to the base effects. > User Speed: 200% for 1 Sec
> Faster Turn() Recovery: 130%
Power sidearm Ping() + Jaunt() Stats
Ping() will be usable in Turn() recovery. > Usable in Turn() Recovery
Power tracker Purge() + Jaunt() Stats
Purge() will be usable during Turn() recovery. > Usable in Turn() Recovery
Power clusterbomb01 Spark() + Jaunt() Stats
Spark() will be usable during Turn() recovery. > Usable in Turn() Recovery
Power charm Switch() + Jaunt() Stats
Switch() will be usable during Turn() recovery. > Usable in Turn() Recovery
Power heal Tap() + Jaunt() Stats
Tap() will fire faster and be usable during Turn() recovery. > Instant Fire
> Usable In Turn() Recovery
Power void Void() + Jaunt() Stats
Void() will fire instantly and become usable during Turn() recovery. > Instant Fire
> Usable In Turn() Recovery

Function Files[]

Background[]

Cloudbank's racing circuit never knew the likes of Preston Moyle, who shattered speed records with aplomb for four years straight. Credited with popularizing the sport of 1200cc racing, Mr. Moyle gained celebrity not merely for his exceptional riding ability but also because he built his motorbikes with his own hands. Ever the thrill-seeker, Mr. Moyle became known for seeking out Cloudbank's remotest strips of road. Then one day Mr. Moyle was altogether gone, having left all his personal effects behind -- save for his fastest bike.

Freewheeling[]

Tracking systems on his bike indicate that Mr. Moyle headed northwest across the canals late one night, averaging speeding 228% faster than the common standard. He surely was aware that the northwestern corner of Cloudbank was offline pending investigation, and this was likely the appeal. Having his own abandoned part of town to race through on his custom bike was Preston Moyle's dream. And the reality lived up to the dream, judging by the volume of Mr. Moyle's laughter recorded by his bike. However the recording stopped abruptly.

Disappearance[]

OVC first declared Mr. Moyle's absence a full five days later, so sure were his associates that he would return like always. His close friends did not worry more than usual for three days, but for each subsequent day their worry increased an average of 84%. This quotient proceeded to spread to the numerous fans of Mr. Moyle's illustrious career, although administrators barred any appeals to search for him in an offline district.

Trivia[]

  • Internally, Jaunt() is referred to as "Blink."
  • The third and fifth time Red uses Jaunt() in the area it's obtained, Unknown will comment "interesting." and "go where it suits you, right?" respectively.
  • Royce Bracket uses Jaunt() in his showdown with Red.
  • The term Jaunte was created in the Sci Fi Novel "The Stars My Destination" aka "Tiger Tiger" by Alfred Bester, and refers to personal teleportation though mind power alone. It was discovered by a researcher named Jaunte and his name becomes a verb - people can "Jaunte" along with their cloths and anything they are strong enough to carry.
Functions

Turn()
Bark() Bounce() Breach() Crash() Cull() Flood() Get() Help() Jaunt() Kill() Load() Mask() Ping() Purge() Spark() Switch() Tap() Void()

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