Snapshot is a type of Process resembling a multiple-lense camera array. This particular Process can be a nuisance during battle, as it will often take 'snapshots' of Red, which show up directly on the screen briefly, as well as latter versions including the ability to 'scramble' the planning area during Turn(). The amount of 'noise' generated by Snapshot during Turn() seems to be dependent on how close to or far away from Red is. The further away from it you are, the more it conceals itself with a cluster of noise, making it difficult to pinpoint its exact location from greater distances. Inversely, the closer to it you seem to be, the more it shrouds the rest of the planning field in noise, making it difficult to attack other targets in the area, but often exposes itself this way. It's main attack is firing multiple, consecutive shots at once at Red, which deals moderate damage the longer you stay in the path of the projectiles.