Switch with Crash: Switch will render targets invulnerable on top of the base effect.
Switch with Breach: Switch gains great maximum range and penetrates through targets.
Switch with Spark: Switch fans out into multiple projectiles.
Switch with Jaunt: You can use Switch during Turn() recovery.
Switch with Mask: Switch temporarily banishes targets in addition to the base effect.
Switch with Load: Switch affects multiple targets in a radius at the point of the impact.
Switch with Help: Switch spawns a Badcell loyal to you at the target’s location.
Switch with Bounce: Switch chains to multiple nearby targets.
Switch with Ping: Switch fires rapid kinetic charges in a straight line.
Switch with Get: Switch pulls the target to you in addition to the base effect.
Switch with Purge: Switch applies damage over time in addition to the base effect.
Switch with Flood: Switch surrounds the target with a damage field that harms nearby targets in addition to the base effects.
Switch with Void: Switch causes affected targets to deal more damage.
Switch with Tap: Switch gives targets a healing aura that restores them.
Switch with Cull: Switch affects targets for twice the duration.