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The Weed is a type of Process that sits stationary on the field and allows other Process to regenerate health by standing close to it, but will damage Red if she stands too close. A later version will cause more Weeds to sprout from the ground once upon defeat, but not subsequently for each new weed that sprouts. In addition, the Weed will boost the health points of the other Process when others are around and in a specific distance. Using Switch() on a Weed will allow Red to slowly regenerate health during combat.

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